Description:

 

Final Equinox is a turn based space combat sci-fi role playing game set in a unique and interesting Universe. The player is a newly appointed star ship admiral whose fleet encounters a new enemy in deep space. The game takes place in a complex world filled with multiple different races, in the midst of political upheaval. Rules and feel of the game hark back to the days of old school role-playing games,where combat is difficult and the game forces players into morally compromising situations.

 

Company Information:

Frozen Wasteland Entertainment was founded by two friends during the cold the Wisconsin winter. Jonathan and Kevin had decided that they would undertake the great challenge of creating a role playing game.

 

Features:


The Setting:


Explore a new and unique setting. An empire transitions, while another race attempts to hold on to remnants of its past. The world of Final Equinox is unlike anything else. Religion, politics, and cultures clash, in a world where conflict is prevalent and the scars of a violent history are still visible.


Final Equinox: The Arrival takes place in the outerworlds, a newly colonized area run by cruel warlords or governors who have been appointed due to political favors. The past remnants of the Krum Rebellion still exist in the outer worlds, and have either gone into hiding, or are planning their next strike.


The System:


Final Equinox: The Arrival has a unique combat system, which will affect the dialogue choices of the player, as well as the stats of the ships. Throughout the game the player will be able to rearrange his crew members in different positions on the ship, which will affect the ship's movement, fire power, as well as other special abilities. Our system is fundamental to the overall feel of the game. Crew members became very important as they gain experience and increase their skills as time goes on. If a ship is lost in combat, the player is not able to get the crew on that ship back.  


Player Choice and Agency:


Player choice and reactivity is one of the core pillars of Final Equinox: The Arrival. We enjoy putting the player in difficult positions and seeing how they react. The choices the player makes will affect the way others perceive them. Throughout the game the choices the players make will be questioned by their crew. Certain choices could also affect the moral of the ship, which will then affect how the fleet performs in battle. As a leader in the Galactic Fleet, the choices of the player will have far and lasting consequences.

 

Images:

 

Concept Art

 

 

Logo:

 


Factsheet:

 

Developer:

Frozen Wasteland Entertainment

Based in Milwaukee, Wisconsin

Founded in 2016


Development Information:

Kevin Sawall
Project Director and Lead Designer

Jonathan Phelps
Lead Programmer and Producer

Sergey Yegorow
Lead Artist

Noel-Tien Nguyen
Senior Artist

Julian Stelter
Game Designer

Mattisse Chevere
3D Artist

Hong Luu
Programmer

Agathe Vermeil
3D Artist

John Ingalls
2D Artist

Memo Cardenas
2D Artist


Release date:

2018

Platforms:

PC

Website:

http://finalequinoxgame.com/

https://finalequnioxgame.com/


Contact:

frozenwastelandentertainment@gmail.com


Regular Price:

to be determined